Text Adventure Game Development

Hello, the requirements for the assignment are below. I try to attach documents but its says invalid, maybe because its python. Do you know how to submit the documents?

In this assignment, students are tasked with designing a text-based adventure game (Links to an external site.). This game should utilize the Python essentials covered thus far, including, but not limited to:

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  • Strings and String Manipulation
  • User-Defined Functions and Objects (variables)
  • User Input and Input Handling
  • Conditional and Nested Conditional Statements (if/elif/else)
  • Loops (for/while)
  • Controlling for Errors

The working version of the game should include:

  • An executable script (a script that runs from beginning to end upon execution) that includes:
    • a game that can be successfully completed within a maximum of 4 minutes
    • …a minimum of:
      • 3 stages (maximum of 5 stages)
      • 2 defined variables
      • 1 loop
      • 1 nested conditional statement
      • 1 fail() function (executed whenever a user loses the game)
    • A docstring at the beginning of game that:
      • Is no more than 150 words
      • Introduces the game and its purpose
      • Identifies any bugs that are not yet worked out

Submission Requirements

  • A working version of your game in the following format:
    • Jupyter Notebook (.ipynb format)

Restrictions (advanced)

As this is the first coding course in the MSBA program, the following restrictions have been put in place to ensure our focus is on mastering the fundamentals of Python.

  • The only programming language you may use is Python (no JavaScript, C, or other languages allowed).
  • Global variables may be used, but must be static (avoid things such as combat engines and character attributes such as health and leveling up).
  • No use of class structures or other object-oriented programming structures (you must stick to user-defined functions).
  • You are not allowed to pass things between the stages of your game (stages should not inherit arguments from other stages, with the exception of static global variables). For example, a key found in Stage 1 cannot be carried forward to Stage 2.

__________________________________________________

Game Starter Code

__________________________________________________

Sample Games

The following sample games are likely to receive a B or C grade for this assignment. Each sample game meets the requirements as follows:

Sample 1: What Is Your Quest?

This sample game would likely receive a C grade as it meets the minimum requirements for the assignment.

Positive Aspects:

  • It functions properly and runs with the single click of a button
  • The docstring is in proper order
  • The story flows reasonably well and is entertaining for those that like Monty Python
  • The nested conditional and while loop are well placed
  • Error handling has been taken into consideration (although in this case it restricts user input)

Areas of Improvement:

  • The story is very simple and selection choices are predictable
  • It lacks replay value (there is not enough diversity in riddles, game flow is very linear, etc.)
  • The black_knight stage should have been given more depth
  • User input is quite restrictive for a text adventure game
  • Lacks dynamic content
  • The game follows the template too closely

Sample 2: The Ultimate Game Show

This sample game would likely receive a B grade as it meets the minimum requirements for the assignment.

Positive Aspects:

  • It functions properly and runs with the single click of a button
  • The docstring is in proper order
  • The story flows well and is entertaining for those that like structured game shows (simulated commercial breaks, etc.)
  • Global variables are used properly
  • Goes beyond the minimum requirements by utilizing more than one loop (although they are almost exactly the same)
  • User input is reasonably flexible, utilizing syntax such as in
  • Error handling has been taken into consideration
  • Good replay value (multiple random elements)
  • Dynamic content is utilized in a number of places

Areas of Improvement:

  • User input handling could have been improved with methods such as .lower() and structures such as try/except
  • User experience could have been improved with the use of methods like time.sleep()
  • Non-integer input in round_3( ) kicks users out of the game
    • error handling in round_3( ) could have been improved with the use of while True or try/except

__________________________________________________

This assignment comprises 30% of your total grade for this course.

Rubric

Text Adventure Game

Text Adventure Game

Criteria Ratings Pts
This criterion is linked to a Learning OutcomeUse of Course Concepts and Meeting Assignment Criteriathreshold: 2.0 pts
4.0 ptsCode expresses an exceptional utilization of required concepts. Functions, loops, conditionals, and other concepts are appropriately designed and syntax labels are intuitive. ~ and ~ Code is well commented. 3.0 ptsCode expresses good utilization of required concepts, but some concepts are missing, used inappropriately, or are not optimal for their intended use and/or syntax labels are not intuitive. ~ and ~ Code is well commented. 2.0 ptsCode expresses basic utilization of required concepts. Some concepts may be missing, used inappropriately, or are not optimal for their intended use and/or syntax labels are not intuitive. ~ and/or ~ Code is well commented. 1.0 ptsCode expresses a lack of understanding of required concepts. Many concepts are missing, used inappropriately, or are not optimal for their intended use, and/or syntax labels are not intuitive. ~ and/or ~ Code is well commented. 0.0 ptsNo attempt.
This criterion is linked to a Learning OutcomeBugs/Errorsthreshold: 2.0 pts
4.0 ptsCode contains no bugs/errors. 3.0 ptsCode contains 1-2 bugs/errors. 2.0 ptsCode contains 3-5 bugs/errors. 1.0 ptsCode contains 6 or more bugs/errors. 0.0 ptsNo attempt.
This criterion is linked to a Learning OutcomeCreativity and Code Commentingthreshold: 2.0 pts
4.0 ptsGame has a unique idea, a high degree of replay value and does not follow the template/game samples too closely. 3.0 ptsOne of the following is suboptimal: • unique idea • high degree of replay value • does not follow the template/game samples too closely. 2.0 pts2-3 of the following is suboptimal: • unique idea • high degree of replay value • does not follow the template/game samples too closely. 1.0 ptsGame is not unique, has very little replay value, and is almost a replica of the template/game samples. 0.0 ptsNo attempt.
This criterion is linked to a Learning OutcomeUser Experiencethreshold: 2.0 pts
4.0 ptsExcellent work in regards to: • instructions • formatting • spacing • use of text • docstring • time limit 3.0 pts1 of the following are sub-optimal: • instructions • formatting • spacing • use of text • docstring • time limit 2.0 pts2-3 of the following are sub-optimal: • instructions • formatting • spacing • use of text • docstring • time limit 1.0 pts4 or more of the following are sub-optimal: • instructions • formatting • spacing • use of text • docstring • time limit 0.0 ptsNo attempt.
This criterion is linked to a Learning OutcomeOverallthreshold: 2.0 pts
4.0 ptsA 3.0 ptsB 2.0 ptsC 1.0 ptsD 0.0 ptsF
4.0 pts
Total Points: 4.0

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